Monday, October 13, 2014

Post 30: Ray Tracing Small Contribution to the 3D World

 By turning 3D Ray Tracing on, an extra geometry tool becomes available to bend a flat image. I used it right away to wrap the skyline around the Spaceship so it appears continuously trough all the windows of the control room as the camera pans left to right:


    I will try to use Ray Tracing next to build brass cylinders that will hopefully work better than those made by stacking 1000 rings.

No comments:

Post a Comment